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Showing posts with label farmville goals. Show all posts
Showing posts with label farmville goals. Show all posts

Sunday, December 25, 2011

FarmVille Blooming Great Goal: Everything you need to know

A new goal has launched in FarmVille's English Countryside this evening, and it sees Agatha looking to replicate the lovely flower gardens she's seen in the past on your own farm. This goal, as you might have guessed, asks you to plant flowers - three different flowers, to be exact.

Harvest 50 Spring Squill
Harvest 50 Bluebells
Harvest 50 Cornflower

All told, this isn't a lot of crops, and you can easily split your progress into different days, if you don't want to dedicate 150 plots to the goal all at once. Bluebells cost 120 coins and take 12 hours to grow, Cornflower costs 90 coins and takes 16 hours to grow, and finally, Spring Squill is another 12-hour crop, costing 140 coins per square. For finishing this goal, you'll receive four Spring Flowerbeds, 200 XP and 2,500 coins.

While this goal doesn't actually move us any farther along on the English Countryside map, it does give us something to work on in the meantime, so I suppose we can't really complain.

Have you started this English Countryside goal yet, or are you still a few buildings behind in terms of overall progress?

Monday, December 12, 2011

FarmVille Lighthouse Cove Ghost Goals: Everything you need to know

If you're looking at getting a head start on the next batch of Lighthouse Cove goals in FarmVille, then we've put together a guide on what you'll need to complete once this newest trio of goals launches in the game. According to FarmVille Freak, these three goals are Halloween in theme, and will reward you with some fun items to match. Let's get started.

A Spooky Season!

    Get 3 Halloween Masks
    Harvest Lighthouse Cove
    Harvest 100 Hay


Hay takes a full day to harvest, so if you've got empty plots on your Lighthouse Cove farm, or are about to harvest something, I'd suggest going ahead and planting that Hay. That way, when these goals launch in your game, you'll have Hay ready to harvest automatically, saving you time. Finishing this first goal will likely be time consuming, depending on how far (or not) you've expanded your Lighthouse Cove farm, but once you finish it you'll receive 100XP, 2,500 coins and a Trick or Treat Bear.

Ghost of a Chance

    Get 3 Lollipops
    Harvest 110 Red Clover
    Harvest 1 Orchard


Again, Red Clover has a 24 hour growth time, so while you can't necessarily plan for both of these crops ahead of time (due the plot limitation in Lighthouse Cove), you can always plant them right after you finish the Hay requirement, if you've yet to finish the first goal overall. Also, if you have an Orchard that you're growing, make sure to not harvest it again until you get to this goal. Sure, you could harvest it right now, but what if you pass the first goal so quickly that you're then left waiting one or two days for the Orchard to become ready again? You need all of the time you can get in these goals, so feel free to follow our advice. When you finish this goal, you'll receive 200XP, 2,500 coins and an Innkeeper Gnome.

Ghost Hunting

    Get 6 Flashlights
    Make Farmhouse Cheddar Twice
    Harvest 110 Tarragon


Regardless of how far you've leveled up Farmhouse Cheddar in your restaurant, you'll need to craft it at least twice more for this goal. That requires two Red Clover, one Hay and two Tarragon bushels each. Meanwhile, Tarragon itself takes 10 hours to grow. For finishing this third goal, you're given 300XP a Shipwreck decoration and another 2,500 coins.

With these goals, there's no question that things are getting harder in Lighthouse Cove - perhaps even too hard. While one could speculate that these high crop requirements mean that more coin options for expansions will also be coming, I wouldn't be shocked if it turns out not to be the case. We'll make sure to let you know when and if these goals become easier, so keep checking back.

Check out the rest of our Halloween 2011 coverage right here.

Do you appreciate the increase in challenge seen in the Lighthouse Cove goals since launch? Have you ever completed a full series of six goals on your third farm, or has there always been something you're unwilling to purchase or simply don't have time to complete?